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Old 10-01-2003, 02:24 AM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
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Here's the IRC log between Doodman and I, reprinted here without permission (ha!)

The item in question is "Combine Horn"

Quote:
[13:19] <Doodman> http://doodman.homeip.net/eqemu/itemparse-out.txt
[13:20] <merth> excellent!
[13:21] <Doodman> Might depend on the item type or such..
[13:21] <merth> i'm still fuzzy on the end of the packet
[13:21] <merth> i noticed this: unknown107=0|0
[13:21] <Doodman> Yup.. I was right on the structure
[13:21] <Doodman> Hmm.. I'll check it.
[13:22] <merth> how about this one too:
[13:22] <merth> combateffects=0 -
[13:22] <merth> dude, looks like you've got this thing pegged, though

<snip>

[14:11] <Doodman> Btw, that Combat effects that looks funny? It's like that in the packet: 10.000000|0|-1|0|0|0|0 - |0|0|0
[14:11] <merth> oh, interesting
[14:11] <merth> heh parser did its job
[14:11] <Doodman>
[14:12] <merth> i can never remember all the mysql stuff required for new users
[14:13] <Doodman> Fixed the unknown107=0|0 tho
[14:14] <Doodman> Well, wonder what we should do about combateffects.. "0 - " won't load in a int fields.
[14:14] <Doodman> ls -lrt
[14:14] <Doodman> Whoops.
[14:16] <Doodman> Hmm.. One place has it and one doesn't.. The '0 - '
[14:17] <merth> i wonder if it's a bug in their code and nobody notices it - who pays attention to combat effects?
[14:17] <Doodman> What is combat effects?
[14:17] <merth> no clue, one of the new stats for potime items
[14:17] <merth> i think the only one people are certain about is spell shield
[14:17] <Doodman> K.. Lets make that field a string then, so we can save what they send.
[14:18] <merth> sounds good

<snip>

[15:25] <merth> combateffects -> changed datatype to varchar(10)
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