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  #1  
Old 02-04-2004, 07:04 AM
boredofthesane
Fire Beetle
 
Join Date: Jan 2004
Posts: 5
Default Database Problems

Hello, I'm using MW's latest Database, with the fix for low level spawns hitting for ridiculous amounts of damage. Anyway, I added a bunch of .qst files, and I noticed now that I have double merchants, trainers etc. The original merchants did not carry any items so what would be the command to go execute to remove all npcs with merchant id's that are not selling anything or have no dialogue? Any help would be appreciated. Thanks!

Also, West Freeport just flat out crashes.
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  #2  
Old 02-04-2004, 07:18 AM
samandhi's Avatar
samandhi
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Join Date: Aug 2003
Posts: 1,056
Default

Try reading this thread it is long, but has some good fixes for that exact thing.
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  #3  
Old 02-04-2004, 07:20 AM
boredofthesane
Fire Beetle
 
Join Date: Jan 2004
Posts: 5
Default About the thread

Are you sure that's the right link? I already am using that database, and nothing in it addresses my problems.
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  #4  
Old 02-04-2004, 07:23 AM
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samandhi
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Yes, sorry. I posted the wrong link, had to go back and edit it, seems you were quicker at reading it than I was at editing it.. try again. the link is http://www.eqemulator.net/forums/viewtopic.php?t=11889 ... It should be on like the 5th page or so.
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  #5  
Old 02-04-2004, 09:27 AM
boredofthesane
Fire Beetle
 
Join Date: Jan 2004
Posts: 5
Default Didn't Work

Nope, what they suggested in the thread did not work, any other suggestions?
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