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Archive::General Discussion Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. |

06-19-2004, 07:39 AM
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Fire Beetle
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Join Date: Feb 2004
Posts: 12
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can you get caught?
Is it possible for one to get caught from using EQemu? And if so how? Is there any precautions one can take to prevent it? Is there any specific things someone can do that will get them busted by sony?
If your busted do they block your IP from the patch server? Or do they just close your account and delete all characters? Or do they do something that prevents you from using or playing EQ all together? (including EQemu)
The reason I ask is because I heard a rumor that Sony can catch you and ban you for using EQemu.  :
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06-19-2004, 07:58 AM
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Fire Beetle
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Join Date: Mar 2003
Location: Texas
Posts: 29
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Im pretty sure that the only way you can be "caught" is if you broadcast that u are using an eqemulator. Im not sure if Sony has to have concrete evidence against you to ban/delete chars. I think one could get into trouble using a packet collector....not emu tho.
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06-19-2004, 08:25 AM
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Discordant
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Join Date: May 2004
Posts: 311
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The only way they can do anything is if you openly admit it, and if you do the only thing they can do is ban you from their loginservers.
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06-19-2004, 09:08 AM
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Dragon
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Join Date: Jan 2004
Posts: 860
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Using the Emu is completely legal and the only thing Sony can do is ban you. Its pretty stupid of them to stop taking your money though so I doubt they would. And the only way they can find out is if you tell them or you decide to be dumb and post your EQ login info here nad they happen to read it, but thats unlikely.
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06-19-2004, 11:43 AM
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Hill Giant
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Join Date: Jan 2003
Location: Ontario, Canada
Posts: 110
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PCer
Quote:
Originally Posted by bigmike85
Im pretty sure that the only way you can be "caught" is if you broadcast that u are using an eqemulator. Im not sure if Sony has to have concrete evidence against you to ban/delete chars. I think one could get into trouble using a packet collector....not emu tho.
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The PacketCollector cannot be detected by SoE. It is run in the background, it would be illegal to view any programs you had running behind EQ. Unless you openly say that you do, then their shouldn't be a chance of you getting banned.
__________________
(Liscadipesce) then how do you expect to run a bot?
(Liscadipesce) It has to be run off of your computer...
(Tajk) ftp? =D
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06-19-2004, 03:51 PM
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Fire Beetle
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Join Date: Feb 2004
Posts: 14
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Close call...
I was sending my log files to a Tech Guide friend of mine and he saw a different IP log in , which could get you caught easily, heh. At least he was a friend, otherwise I'd be in some trouble :P
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06-20-2004, 03:57 AM
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Fire Beetle
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Join Date: Feb 2004
Posts: 12
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phew
thanks guys, was all worried that just because the patch server noticed the eqhost file was different I was busted then and there.
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06-20-2004, 05:14 AM
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Demi-God
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Join Date: Jan 2002
Posts: 15,658
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Re: Close call...
Quote:
Originally Posted by Curtis868
I was sending my log files to a Tech Guide friend of mine and he saw a different IP log in , which could get you caught easily, heh. At least he was a friend, otherwise I'd be in some trouble :P
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wtf does that mean? a different ip?! OH NOS! peeps that play on dial up change their ip almost every time they reconnect. Less you are talking about the EQ debug file. In wich case your a retard for not checking.
SOE DOESNT GIVE A RATS ASS I have said that before and will continue to say it. We have had EQlive devs in irc before flat out admit they dont care.
Just dont be a retard.
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.
Current Work: EverQuest 2 Emulator. Zeklabs Server
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06-20-2004, 07:16 AM
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Fire Beetle
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Join Date: Jul 2003
Location: Newd Hampster, USA
Posts: 1
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Quote:
wtf does that mean? a different ip?! OH NOS! peeps that play on dial up change their ip almost every time they reconnect. Less you are talking about the EQ debug file. In wich case your a retard for not checking.
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I think he meant connecting TO a different IP... not connecting from a different IP.
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06-20-2004, 10:24 AM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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Use two folder for EQEmu and EQLive (like you should be doing!) and the patch server will never have to overwrite your eqhost.txt file from live.
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06-20-2004, 03:11 PM
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Hill Giant
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Join Date: Nov 2002
Posts: 139
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Even if you do have to patch over your emu files, the patch server doesn't keep track of every file it has to overwrite, otherwise every patch day it would be logging 200k+ files.
Way too much work just to catch a bunch of people who don't hurt eq very much at all.
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06-20-2004, 08:01 PM
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Sarnak
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Join Date: Apr 2004
Location: Waukesha, WI
Posts: 93
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Re: Close call...
Quote:
Originally Posted by Curtis868
I was sending my log files to a Tech Guide friend of mine and he saw a different IP log in , which could get you caught easily, heh. At least he was a friend, otherwise I'd be in some trouble :P
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Guides don't give a shit.
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~ b [ u ] s h
* ServerOP * The Green Leaf Server
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06-20-2004, 09:00 PM
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Dragon
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Join Date: May 2003
Posts: 539
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if Sony wanted to take eqemu down they could do it technically pretty easily. If they don't, it prolly mean that eqemu doesn't harm they much ! (which isnt eqemu's goal anyway).
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06-21-2004, 02:33 PM
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Hill Giant
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Join Date: Mar 2003
Location: West Virginia
Posts: 184
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Last time I checked, it's not illegal to play Emu. You've got nothing to worry about, however, if the devs began charing for play fees, then the process could be deemed illegal...
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06-22-2004, 10:42 AM
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Discordant
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Join Date: May 2004
Posts: 311
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JohnRev, you might want to think about cutting down on your signature a bit.
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