Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::General > Archive::General Discussion

Archive::General Discussion Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-06-2004, 01:08 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default

I played for 3+ years on live, starting pre-kunark, lead 4 chars up to 60 and epic, and enough of them up to 50+ to fill 2 full accounts. I stopped when that damn lvl 65 appeared and finished to ruin all my eqlive fun. Then, I then took a deep breath, and stopped to play till i made a char on WR, I played there for a lil bit more than 6 monthes, and partially rediscovered the fun i had when i was a young human wizzy from Morell Thule.

Even if i rarely agreed with Wiz when we were having issues on WR together, i do have to say here that i totally follow his opinion about the good old worlds, it's just not possible anymore when you have such a background as mine, or his.
In fact, i understood this when velious was released. At that time, a pretty important number of new players joined Morell Thule and started their Eq life, it was yet different to what we, old peeps, known. They wanted all immediately, 90% or more rezz for their lvl 15 war, ports to make WC to Nro, they wanted to access to guild banks, or follow the raids at lvl 30... just because they were seeing lvl 60 players everywhere, carrying epic weaps, etc ...

What killed the 'good old days' is the quality of the pre-velious world, that lead EQ to create more and more expansions, each of them giving more and more power to the players and ruining the previous one. Nah, i really don't see how an experimented player could enjoy spending 10 days to make lvl 1->40, dieing 3 times or more a day, or staying LFG for hours if they know that the server contains high end stuff that will turn to shit what they did for the previous 10 days. The fun of EQ was to discover and learn the world. High end game, certainly much more complex, techically was the only way SoE found to keep their money maker alive. Honestly, expansions past Kunark gave absolutely nothing new, or better, to the game, but just kept players addicted instead of renewing them in a more 'static' world.

This remains obviously a personal point a view, and i do understand that some players like to be tank14 or chain_cleric17, but from my personal experience, only a few of those i know were playing pre_kunark.
__________________
Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:12 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3