How do I get the id or the name of the spell being cast?
This is in my global_player.lua
	Code:
	function event_cast(e)
	e.self:Message(1, "Casting spell " ..  e.other.Name());
end
 I have tried e.spell and e.other. The Lua wiki is not really helping me, I normally have to guess a lot of incorrect times before I finally figure it out.