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  #1  
Old 12-11-2002, 09:43 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default Wondering about quests.

Is it possible to create a quest where multiple items are required to complete it?
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  #2  
Old 12-12-2002, 05:56 AM
Wynsom
Sarnak
 
Join Date: Oct 2002
Posts: 36
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Yes there was code made to handle multiple turn ins, spawns and faction checks. It was in this forum a few months back but you need to insert it yourself by hand and recompile. I believe it was called 'modified wesquests.cpp...' or something.
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  #3  
Old 12-12-2002, 06:14 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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Wiz did that code, and I think he'll be rolling it into the code for the next release (0.4.1)... You need to hand in the items one at a time until the npc trade struct is updated, but it will work...
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