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Posts Made By:
louis1016
Forum:
Development::Database/World Building
08-24-2012, 11:53 AM
Replies:
11
New .path files
Views:
4,876
Posted By
louis1016
Im not sure why, but I tested the karnors zone...
Im not sure why, but I tested the karnors zone after using these path files and now karnors pathing is completely broken. Mobs are running sloppily all over there place and then resetting when i try...
Forum:
Development::Database/World Building
08-21-2012, 11:29 PM
Replies:
11
New .path files
Views:
4,876
Posted By
louis1016
thats amazing, thanks a lot, i know a lot of...
thats amazing, thanks a lot, i know a lot of people will appreciate that
Forum:
Development::Database/World Building
08-17-2012, 02:57 PM
Replies:
11
New .path files
Views:
4,876
Posted By
louis1016
If you really don't mind sharing your work maybe...
If you really don't mind sharing your work maybe we could get these added into the SVN? I plan on starting pathing on many zones and I wouldnt mind contributing as well.
Forum:
Support::General Support
08-16-2012, 09:30 AM
Replies:
3
Rule or variable for Death - Spell loss
Views:
2,679
Posted By
louis1016
in the source, delete the following from...
in the source, delete the following from attack.cpp:
if((GetClientVersionBit() & BIT_SoFAndLater) && RuleB(Character, RespawnFromHover))
UnmemSpellAll(true);
else...
Forum:
General::General Discussion
08-13-2012, 07:47 PM
Replies:
5
Closet to live "client"
Views:
3,103
Posted By
louis1016
The axclassic repack also includes the PEQ...
The axclassic repack also includes the PEQ repack, but not the latest available and not with the current eqemu source.
There is a newer peq repack which is on georgestools site here:
...
Forum:
Development::Development
07-31-2012, 02:21 PM
Replies:
4
Wolf Form too big
Views:
4,163
Posted By
louis1016
by the way, if anyone is still having problems...
by the way, if anyone is still having problems with this, change the above code from WOLF to WOLF_ELEMENTAL and give a size of 3
Forum:
Development::Bots
07-31-2012, 02:17 PM
Replies:
3
Bot runspeed bug / feature
Views:
2,791
Posted By
louis1016
OK well it seems like the bots do already have...
OK well it seems like the bots do already have their own runspeed. If you change the runspeed values in bot.cpp from 1.25 to 0.6 bots run more at normal player runspeed and no longer sprint ahead of...
Forum:
Development::Bots
07-31-2012, 01:05 PM
Replies:
10
ReleaseBots Rev 2171
Views:
3,980
Posted By
louis1016
EDIT - Nevermind
EDIT - Nevermind
Forum:
Development::Bots
07-31-2012, 11:09 AM
Replies:
15
Bard bots
Views:
6,276
Posted By
louis1016
ok the problem was with my botspellsai.cpp in...
ok the problem was with my botspellsai.cpp in some code I added to heal lowest hp group members first, fixed it and now everything with my bards work fine, thanks again
Forum:
Development::Bots
07-31-2012, 10:20 AM
Replies:
15
Bard bots
Views:
6,276
Posted By
louis1016
i havent gotten around to testing but the problem...
i havent gotten around to testing but the problem is probably in my bot.cpp or botspellsai file. Ive done a lot of custom work and the problem is probably a byproduct of one of my changes. thanks for...
Forum:
Support::General Support
07-26-2012, 12:37 AM
Replies:
2
Help getting started
Views:
2,384
Posted By
louis1016
do the following: ...
do the following:
http://www.howtogeek.com/howto/windows-vista/enable-the-hidden-administrator-account-on-windows-vista/
Forum:
Development::Bots
07-26-2012, 12:17 AM
Replies:
15
Bard bots
Views:
6,276
Posted By
louis1016
nevermind that, after a few more fights the bot...
nevermind that, after a few more fights the bot bard stopped again.. i suppose ill try to run the debugger to see where the error is
Forum:
Development::Bots
07-25-2012, 11:13 PM
Replies:
15
Bard bots
Views:
6,276
Posted By
louis1016
Looks like i missed the latest bot spell timers...
Looks like i missed the latest bot spell timers sql, it works fine now, thanks a lot
Forum:
Development::Bots
07-25-2012, 01:23 AM
Replies:
15
Bard bots
Views:
6,276
Posted By
louis1016
Bard bots
As stated in the other thread, I recently noticed I have issues with bard bots not singing any songs after their first fight. I have modified nothing in the source that would have to do with bard...
Forum:
Development::Bots
07-24-2012, 01:24 AM
Replies:
3
problems with bot bards, rogues, rangers
Views:
3,835
Posted By
louis1016
Also am having this problem with bard bots. Can't...
Also am having this problem with bard bots. Can't locate the issue yet.
Forum:
Development::Database/World Building
07-21-2012, 11:52 PM
Replies:
1
Monk Skills
Views:
3,701
Posted By
louis1016
This is happening to me when I use underfoot but...
This is happening to me when I use underfoot but not when I use titanium. I can't figure it out. I have the latest everything. Not sure what to do if anyone can help
Forum:
Development::Bots
07-13-2012, 12:46 PM
Replies:
4
bot shaman cannibalize
Views:
3,434
Posted By
louis1016
My implementation was pretty sloppy, I added...
My implementation was pretty sloppy, I added their spells to the call for isprimaryhealspell, added the spells to their spell list in the db, added chances for them to cast heals, and gave class, hp,...
Forum:
Development::Bots
07-13-2012, 12:43 PM
Replies:
8
bots become buggy and stop attacking
Views:
3,239
Posted By
louis1016
This happens to me as well and has happened for a...
This happens to me as well and has happened for a while. I'd say this happens maybe only 10% of the time that I zone. One or more of the bots in my party will become unresponsive until i drop the...
Forum:
Development::Bots
07-13-2012, 12:41 PM
Replies:
3
Bot runspeed bug / feature
Views:
2,791
Posted By
louis1016
Iit also seems that bots run faster then the...
Iit also seems that bots run faster then the player does after the #bot group attack command. Ive seen them run way faster then me toward the target and engage before I can get there. If this could...
Forum:
General::General Discussion
07-04-2012, 11:10 PM
Replies:
5
Everquest emulator repack?
Views:
6,463
Posted By
louis1016
the axclassic repack has an option to also use...
the axclassic repack has an option to also use the peq database, its pretty cool
Forum:
Support::General Support
06-29-2012, 02:52 PM
Replies:
1
Cant launch P99 due to SoD
Views:
2,244
Posted By
louis1016
You are going to have to make a whole separate...
You are going to have to make a whole separate fresh install of titanium in a different folder. Also post questions relating to P99 on their forums, not here.
Forum:
Development::Bots
05-19-2012, 10:33 PM
Replies:
4
bot shaman cannibalize
Views:
3,434
Posted By
louis1016
I ended up just hardcoding the casting of the...
I ended up just hardcoding the casting of the spell in the source rather than trying to get it to cast properly from the DB
Forum:
Development::Bots
05-17-2012, 01:21 AM
Replies:
4
bot shaman cannibalize
Views:
3,434
Posted By
louis1016
I've changed the canni spells to buffs in shaman...
I've changed the canni spells to buffs in shaman bot spell list in the database and now he is casting the spells, but unfortunately only upon spawning for the first time after a death. He will...
Forum:
Development::Bots
05-17-2012, 12:45 AM
Replies:
4
bot shaman cannibalize
Views:
3,434
Posted By
louis1016
bot shaman cannibalize
I successfully implemented necro heals and lich form on my server but unfortunately I am running into great difficulty getting my shaman bots to cannibalize. Canni 2, 3, and 4 are in the bot spell...
Forum:
Support::Windows Servers
05-04-2012, 12:04 AM
Replies:
9
Problem with revision 2136
Views:
3,327
Posted By
louis1016
thats how it was on live years ago i dont know if...
thats how it was on live years ago i dont know if it ever changed
Showing results 1 to 25 of 157
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