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  1. something about modifying the eqstr_us.txt (3 replies)
  2. Naked Corpses (9 replies)
  3. #heading command (3 replies)
  4. mulit boxing the minilogin (6 replies)
  5. Faction Querry In Game (0 replies)
  6. Vendor resell (5 replies)
  7. Hack Usage (4 replies)
  8. Client Timers (1 replies)
  9. #DoorInfo (3 replies)
  10. How 'bout... (1 replies)
  11. GUI for the emulator? (5 replies)
  12. Admin button on the server screen? (1 replies)
  13. Opening .map files (3 replies)
  14. Recieved opcodes (0 replies)
  15. Reloading Items - #reloaditems - cmnd request (1 replies)
  16. open up a corpse to everyone. (0 replies)
  17. Command #gkick (player) (0 replies)
  18. Summon players #goto (player) (14 replies)
  19. #modeltest command (4 replies)
  20. read stuff in from files (4 replies)
  21. New Grid Wander type Spook (4 replies)
  22. necro pets (3 replies)
  23. Spawn Areas (0 replies)
  24. Eqemu in the System Trey (7 replies)
  25. Feign Death & Pulling (3 replies)
  26. Polling the players.. (4 replies)
  27. Summon Corpse from any zone (1 replies)
  28. Camp Corpse (4 replies)
  29. Corpse Update. (0 replies)
  30. Distributed Server Idea (12 replies)
  31. [PHP] Kick (2 replies)
  32. [PHP] Movechar (2 replies)
  33. #Social not working correctly (0 replies)
  34. Random Loot or Dynamic loot tables. (7 replies)
  35. time delay #zone command request. (0 replies)
  36. Eqim (6 replies)
  37. Way to override assisting (3 replies)
  38. door_tilt on doors table (3 replies)
  39. Perl request. (3 replies)
  40. Race Scroller (2 replies)
  41. GM Titles (3 replies)
  42. Converting Objects to other formats. (3 replies)
  43. NPC Spawner? (0 replies)
  44. Login Server (0 replies)
  45. Users online php script . (32 replies)
  46. Mobs Attacking speed (8 replies)
  47. Suggestion for perl quest system (3 replies)
  48. Multi-classing / 2nd classing (5 replies)
  49. Few idea's I need help with.. (2 replies)
  50. #unstick (or something) (4 replies)
  51. /freezezone (0 replies)
  52. Idea for starting server locked but for a short time (0 replies)
  53. And idea, for beginners (0 replies)
  54. Zone Type - Indoor/Outdoor into Zone Table Please (8 replies)
  55. corpse (0 replies)
  56. #worldreloadpl (0 replies)
  57. A few feature ideas (3 replies)
  58. quest::specialtell("name","text") (1 replies)
  59. Project M, perhaps? (8 replies)
  60. Zone wide NODE-based path finding discussions (14 replies)
  61. PvP stats (12 replies)
  62. Suspention of Disbelief (2 replies)
  63. quest::wait() (1 replies)
  64. Zone - level max (9 replies)
  65. The ability to... (10 replies)
  66. Improved NPC Grid/AI pathing (7 replies)
  67. Collected Items additional info (1 replies)
  68. Some weird, but interesting future feature requests. (1 replies)
  69. Optional Zoneproxy capability (1 replies)
  70. PERL Command request (2 replies)
  71. /destroy command (4 replies)
  72. Water RULES FOR MOBS (7 replies)
  73. LUCLIN NEXUS ZONE (1 replies)
  74. PvP reward / variable (9 replies)
  75. Bound items (2 replies)
  76. New Feature or tool. (16 replies)