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Showing results 151 to 175 of 237
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Posts Made By:
bufferofnewbies
Forum:
Development::Database/World Building
12-06-2006, 09:44 AM
Replies:
5
a few zonepoints around qvic
Views:
8,048
Posted By
bufferofnewbies
a few zonepoints around qvic
Until packets are able to be collected for these zones, this is about the best I can do as far as zoneline connections. Hope these are of some help to people who might be attempting to spawn the...
Forum:
Quests::Q&A
12-06-2006, 01:31 AM
Replies:
3
clarification of timers
Views:
6,662
Posted By
bufferofnewbies
oh ok, i thought the quest commands pulled from a...
oh ok, i thought the quest commands pulled from a list.
but now i see that is a seperate thing.
that makes the quest timers alot easier to manage now, thanks.
Forum:
Quests::Q&A
12-05-2006, 12:20 PM
Replies:
3
clarification of timers
Views:
6,662
Posted By
bufferofnewbies
clarification of timers
I started investigating the quest:starttimer and quest::stoptimer effects in some of my tests, but I cannot seem to find any information about the dbase fields.
Been looking over Angelox's release...
Forum:
Support::General Support
12-04-2006, 01:30 PM
Replies:
30
Login Problem
Views:
21,696
Posted By
bufferofnewbies
if no errors, or just the timeout error: That...
if no errors, or just the timeout error: That could be attributed to net latency also.
Not all of the servers are being hosted on strong dedicated lines, so you may just be timing out before your...
Forum:
Support::General Support
12-04-2006, 11:58 AM
Replies:
2
Server Question
Views:
5,177
Posted By
bufferofnewbies
without getting into specifics, yes :) ...
without getting into specifics,
yes
:)
You will want a non-public login server (called 'mini-login') information from the Wikki (linked from the main page to this site)
ok, maybe that had...
Forum:
Development::Bug Reports
12-04-2006, 05:06 AM
Replies:
8
smithing bug
Views:
6,963
Posted By
bufferofnewbies
bah, cant edit last post: was going to ask...
bah, cant edit last post:
was going to ask someone to verify my code actually works. I'm still pretty new at all this, and tend to screw stuff up easily with a misplaced symbol, number or letter....
Forum:
General::News
12-04-2006, 04:57 AM
Replies:
34
Some New Map Files
Views:
41,133
Posted By
bufferofnewbies
WWOOHOOOO!!! I so much like the new lavastorm...
WWOOHOOOO!!!
I so much like the new lavastorm better than the old one.
but Im keeping the old nektulos, new one is just eeehhhh
Danke, FNW. Good Show, 1 Bran point to you. :)
Forum:
Development::Development
12-03-2006, 08:12 PM
Replies:
14
programming question
Views:
9,586
Posted By
bufferofnewbies
atm, until someone spends some time to repair the...
atm, until someone spends some time to repair the collectors, the only way to collect information from live is the good old fashioned 'watch to find the spawn point/ mobs/times in a zone' way.
...
Forum:
General::Server Discussion
12-03-2006, 08:02 PM
Replies:
6
Chinese ****shit
Views:
6,707
Posted By
bufferofnewbies
I would assume its a combination of: Rule...
I would assume its a combination of:
Rule breaking:
*******************
and maybe even:
for an implied Jewish slam.
**********************
Forum:
Development::Bug Reports
12-03-2006, 06:43 PM
Replies:
8
smithing bug
Views:
6,963
Posted By
bufferofnewbies
wow, that sucks. I hate being old with a bad...
wow, that sucks.
I hate being old with a bad memory...
EDIT: ALWAYS backup your files before you do anything I suggest, as I am old and loseing my mind.
ok, did some more looking at this in...
Forum:
Development::Bug Reports
12-03-2006, 06:08 PM
Replies:
8
smithing bug
Views:
6,963
Posted By
bufferofnewbies
I could have sworn the stone gets returned upon a...
I could have sworn the stone gets returned upon a combine fail or not. Been ages since I did that, but i remember the hard part was just finding the single stone in Qeynos.
We had to run up to...
Forum:
Development::Bug Reports
12-03-2006, 07:58 AM
Replies:
1
Pets not equiping items.
Views:
4,887
Posted By
bufferofnewbies
Just added weapons to a pet last night, here. You...
Just added weapons to a pet last night, here. You mean visually or effect wise? as the velium sword i added to my pet both showed up and used the process.
Of course, with the way my server goes.....
Forum:
General::Server Discussion
12-03-2006, 06:33 AM
Replies:
2
Possible playing of old toon on eqemu
Views:
5,591
Posted By
bufferofnewbies
Best bet there is to simply start up a server...
Best bet there is to simply start up a server yourself and create the charcater and modify their stats/ equipment to what you had before. I currently do this for my server, as its filled with friends...
Forum:
Support::General Support
12-02-2006, 05:36 PM
Replies:
2
Death CTD
Views:
5,331
Posted By
bufferofnewbies
I'm certain you can find the answers you seek...
I'm certain you can find the answers you seek here:
The place where this can be answered (http://www.eqemulator.net/forums/search.php?)
Forum:
Support::General Support
12-02-2006, 05:24 PM
Replies:
2
Aug Pool causing client to crash.
Views:
5,544
Posted By
bufferofnewbies
check out the wikki section: ...
check out the wikki section:
http://www.eqemulator.net/wiki/wikka.php?wakka=ObjectPlacement
to make sure you have the correct fields for an augment combine object.
Forum:
Support::General Support
12-01-2006, 02:33 PM
Replies:
3
two installations?
Views:
6,028
Posted By
bufferofnewbies
Simply direct the second installation to another...
Simply direct the second installation to another folder (ie: rename the first to something else so it is not overwritten):
directory to mine is something like:
Program Files
-Sony
**EqLan...
Forum:
Support::General Support
12-01-2006, 10:50 AM
Replies:
13
couple of newbie questions.
Views:
9,017
Posted By
bufferofnewbies
hmm, goto your MySQL Query Browser and look under...
hmm, goto your MySQL Query Browser and look under the launcher table.
see if you have one called zones (under the name field) and how many dynamic zones you want to startup under dynamics ( I...
Forum:
Support::General Support
12-01-2006, 09:52 AM
Replies:
13
couple of newbie questions.
Views:
9,017
Posted By
bufferofnewbies
First off, I need to start by saying: ...
First off, I need to start by saying:
candlesaccount, your last post not only tells that you fixed the problem, but how you fixed it. A very good sign of posting from a new poster. 1 Buffer point...
Forum:
Spell Support
11-30-2006, 10:28 AM
Replies:
3
Spells scribed dozens of times
Views:
8,059
Posted By
bufferofnewbies
multiple instances of the same spell listed in...
multiple instances of the same spell listed in your spells_us.txt file is the problem.
Fixing this would require either a code change to block multiple writings of the same 'name' field, or...
Forum:
Development::Bug Reports
11-30-2006, 12:59 AM
Replies:
1
Skill points past the first point
Views:
4,689
Posted By
bufferofnewbies
Skill points past the first point
Anyone having trouble training skills past the first point at a Guildmaster?
I'm running into a situation where once any skill is trained at all, it can never be increased by trainers. But at least...
Forum:
Spell Support
11-29-2006, 10:38 PM
Replies:
2
Spell problems
Views:
6,172
Posted By
bufferofnewbies
also make sure that your maps files are really...
also make sure that your maps files are really where they are supposed to be.
Sometimes during the unziping process the actually go into eqemu\maps\maps, instead of just eqemu\maps, it all depends...
Forum:
Support::MiniLogin
11-29-2006, 10:27 PM
Replies:
3
GM Powers not working on my server... Anyone?
Views:
6,782
Posted By
bufferofnewbies
from command.cpp: ...
from command.cpp:
command_add("itemsearch","[search criteria] - Search for an item", 10, command_itemsearch) ||
it seems the account status needed is only 10, not 250. have you tried with...
Forum:
Quests::Q&A
11-29-2006, 10:19 PM
Replies:
3
quest::addldonpoints(0,0);
Views:
6,292
Posted By
bufferofnewbies
DISCLAIMER: ALWAYS backup your files before...
DISCLAIMER: ALWAYS backup your files before attempting anything I tell you. I do stupid stuff sometimes, and errors slip in easily.
Just as a small bump to this in a totally unrelated direction.
...
Forum:
Development::Bug Reports
11-29-2006, 08:46 PM
Replies:
10
Memming Spell Sets: bug and fix
Views:
7,885
Posted By
bufferofnewbies
Ahh, I was wondering why I was crashing to...
Ahh, I was wondering why I was crashing to desktop everytime I tried to load a spell set that worked yesterday. I really need to read all the forums more often...
Forum:
Development::Database/World Building
11-29-2006, 08:38 PM
Replies:
2
team work on populations
Views:
6,254
Posted By
bufferofnewbies
I have actually been searching for that post for...
I have actually been searching for that post for awhile now. Thanks for the link again. I had forgotten who did it, so I couldnt search by username and all my searches returned way too many for my...
Showing results 151 to 175 of 237
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