View Full Version : Development::Feature Requests
- Pet last name rule (1 replies)
- Here are my suggestions (2 replies)
- Looted Epic Quest item With Wrong Character (0 replies)
- Equipped item forces player to say and emote specific text. (1 replies)
- Yet another Hero's Forge post. (1 replies)
- EQReborn Promotional Video (1 replies)
- Temporary Bags Changed to Traders Satchel when Logged out? (4 replies)
- Any idea how to get this model? (2 replies)
- Features I would LOVE to see on an emulation server. (1 replies)
- Player Control? (6 replies)
- Feature request to add WPFix. (4 replies)
- Lua / Perl events for character creation / deletion (4 replies)
- Player Event: Merchant Transaction (1 replies)
- NPC Door Opening Modification (1 replies)
- Request/Question - always aggros npc (24 replies)
- Pvp teams help (0 replies)
- Monster Hero Creator (4 replies)
- Rule(s) to handle PVP death (4 replies)
- Classic Spell Effects (2 replies)
- A vendor that ONLY sells? (2 replies)
- Server List: More Details (Optional) (0 replies)
- Quests to increase number of spawnable bots? (0 replies)
- Feature Request: Improved Tethering (2 replies)
- Summoned Bags to Disenchanted Bags (1 replies)
- Add Zone SetTime (2 replies)
- Inspect buffs without group (17 replies)
- Removing fabled spaws (4 replies)
- Ability to Cast Runes from Perl/LUA (5 replies)
- Trilogy (4 replies)
- Request X/Y/Z Spell Particles [$Mob->SpellEffect(effectid, x, y, z)] (3 replies)
- Lua Mob.Say() optional language parameter (4 replies)
- Mend above skill 100 (4 replies)
- Custom Haste Caps for Level-Limited servers (1 replies)
- Marketplace (9 replies)
- Merc Runspeed (1 replies)
- Bazaar offline sellers for players (7 replies)
- Item Graphic Editing (2 replies)
- Expedition System (17 replies)
- New Event: EVENT_CAMPED (3 replies)
- Item effects and Memspells over 32,768 (10 replies)
- Leash Distance (2 replies)
- About Familiars (0 replies)
- merchant idea if possible? (14 replies)
- #path connect los (3 replies)
- User request regarding SOD client (4 replies)
- Per Level Experience Rates (2 replies)
- IRC Bridge Relay (3 replies)
- Changing text color of NPC names? (2 replies)
- Ornamentions (29 replies)
- More merchant options (3 replies)
- Pet kill with PvP reward 3 and Specific item that can be looted off a player in pvp (1 replies)
- add functinoality to quest::depop() (8 replies)
- MaxChars variable in database (12 replies)
- How to remove zone access without flag? (4 replies)
- Character:MaxLevel (idea) Client dependant ? (2 replies)
- Corpse Unlock Code/Snippet (0 replies)
- HoT Items Request (1 replies)
- Slight enhancement to #mystats output (2 replies)
- NPC's on mounts? (11 replies)
- Missing Spell Effects (6 replies)
- I would love a password recovery option for LS logins. (6 replies)
- Zone idling (5 replies)
- Rogues' Backstab Damage issue/Affecting the irrel server (2 replies)
- AA'S and rulsets (3 replies)
- Task Master (3 replies)
- Group members on the map (3 replies)
- Double Attack for Bards and BST (1 replies)
- Newer Stat Categories (SoF+) (1 replies)
- Per zone: Idle when empty (1 replies)
- Event_npc_cast (0 replies)
- Record / Log Chat (21 replies)
- Cone Spells (0 replies)
- quest::pathto(x,y,z); (0 replies)
- It's me again, Pet rule (3 replies)
- Proposition for new Flag: Rampage Immunity (0 replies)
- Another pass through player.pl (2 replies)
- sub EVENT_POPUPRESPONSE to Player.pl (2 replies)
- NPC's finding other NPC's $x,$y,$z (4 replies)
- AI Intelligence and Invulnerable targets. (1 replies)
- Char mover? please.. (8 replies)
- NPC default pl (3 replies)
- AA List (0 replies)
- Custom Rules Per-Zone (1 replies)
- Hotzone lister (0 replies)
- Unique zone - can it use unique rules? (11 replies)
- Custom Music Feature (0 replies)
- Warrior disciplines broken (3 replies)
- Persistent Invulnerability for GMs (5 replies)
- non-melee hits (0 replies)
- GM Notification from Quests (5 replies)
- Command prefix (17 replies)
- Rule to Allow EXP from Merchants (3 replies)
- Random mob level. (4 replies)
- Color Coded Rarities (3 replies)
- Extra variable for moveto and pathto quest functions (3 replies)
- All Spells landing on Low levels?? (9 replies)
- Anti Train Code (7 replies)
- Blinding Luminence/blind effects (2 replies)
- Smoothing Xp curves (12 replies)
- Knock back effects (4 replies)
- Removing Ldon Points? (0 replies)
- Ability to level past 89ish? (53 replies)
- NPC Attack Skill Type (11 replies)
- Fear change (12 replies)
- Variation for #showstats (8 replies)
- Custom Helmet Graphics (12 replies)
- Rodrick's Gift (0 replies)
- Saylink and EVENT_PROXIMITY_SAY requests (3 replies)
- GM Command to bind (4 replies)
- melee casting requirement (9 replies)
- Stronger Roots (10 replies)
- Exp Caps (4 replies)
- $client->GetStartZone() or similar (11 replies)
- Player position (4 replies)
- Control NPC Healing assist range (1 replies)
- scribespell for one level (32 replies)
- Expanding Exp Mods (4 replies)
- AA quest linking (1 replies)
- Proposition for More Races on Faction table to allow more Illusion mods (4 replies)
- LDoN (5 replies)
- Learn Recipe quest:: function (4 replies)
- Event_cast (8 replies)
- On pets control and new options (5 replies)
- Any work being done on MM's (13 replies)
- Max Players per IP (11 replies)
- Alchoholic AE's and PBAE (3 replies)
- NPC Armor Tint (10 replies)
- Leashing Mobs (13 replies)
- Max Pulls to reduce zone crashing (1 replies)
- Pacify and Lull (14 replies)
- Slow Mitigation (4 replies)
- coins weightless (16 replies)
- autoconf/automake build system (0 replies)
- Guild Bank and buff duration not decreasing (24 replies)
- Dual Login-Servers? (15 replies)
- Stackable Focuses (4 replies)
- Keyring issues (5 replies)
- Item Wear and Tear (3 replies)
- AA Quest Commands (2 replies)
- Way to mass weaken monsters (8 replies)
- Custom Classes (10 replies)
- Dyanmic Object Spawning (10 replies)
- GM Possession (5 replies)
- Send/Receive (9 replies)
- Buff Bot (5 replies)
- plugin idea (0 replies)
- List of Features that are missing or need work (20 replies)
- In Game Message System (23 replies)
- Moving Horses to a Table (15 replies)
- New Special Attack - Immune to Ranged (1 replies)
- Feign Death and Spell Casting (7 replies)
- Levitation Bounce (10 replies)
- Deleted Character Restore (2 replies)
- Reverse Procs (12 replies)
- EQ Item Creator? (1 replies)
- Backstab/flying kick dmg (0 replies)
- Pet casting spells ignore pvp mitigation (4 replies)
- Disable /anon or /role (8 replies)
- Requested Change to the prereq_skill field in altadv_vars table (8 replies)
- Player VS player mitigation (1 replies)
- Critical Spell casting Rule (27 replies)
- Shrouds (0 replies)
- Trimming variable fat (5 replies)
- Idea: Rare/Special Random Wares List merchants (5 replies)
- New Concept: Proximity Spawning (to reduce bandwidth usage) (43 replies)
- Quest Command to Disable OOC Regen (1 replies)
- Player Corpse Poofing after Rez if Empty (0 replies)
- keyring (10 replies)
- Reset Abilities (0 replies)
- Text Links for Quests (1 replies)
- Adjusting Mob Damage in Real Time (3 replies)
- Adjustable Spell Resist Checks for NPCs Casting on Players (3 replies)
- A few PERL requests (2 replies)
- Horses without Luclin Models (4 replies)
- Zone Instancing (34 replies)
- Request to slightly improve add grid way point comand (12 replies)
- Auto AFK and Auto-Dismiss Pet upon AFK (8 replies)
- Group Issues: (15 replies)
- Player Command to Unlock Corpses (9 replies)
- #nukeitem Tweak: (3 replies)
- Its time to decouple the login server from the Emu servers (3 replies)
- Faction messages for GMs (2 replies)
- auto idle logout (4 replies)
- zone crash port jump (5 replies)
- A problem with the yellow , red, etc. cons (5 replies)
- proposition for a new NPC special (14 replies)
- Would it be possible for someone to code me a function (2 replies)
- Mounts (2 replies)
- increase in AA scope (6 replies)
- Vendors of tradeskill goods (19 replies)
- New Command: #unlockcorpse (1 replies)
- sub EVENT_AGRO_CLEARED (9 replies)
- World Statistics for maintenance (0 replies)
- Server Config Setting to Assign Port Ranges Per Zone Server (2 replies)
- Selling No-Drop items (2 replies)
- NPC race faction - no modifier for wolf form? (4 replies)
- Rule Request Character:MaxLevelSkillCap (3 replies)
- Online Suggestion. (7 replies)
- New Command #movetobind <name> (0 replies)
- New Command #unstuck (7 replies)
- Request For Information On Raid System (0 replies)
- Zone Xp level cap? (11 replies)
- Question about Annivesary edition? (3 replies)
- MQ2 Detection needed (11 replies)
- quest::gmcommand(""); (2 replies)
- an important question about BANE flag on NPCs (2 replies)
- Proposition for developers: new NPC special (9 replies)
- price change program?? (6 replies)
- Request for new # command please (28 replies)
- Money and Equipment drop rates (6 replies)
- I need to know a file name (3 replies)
- Updated Petition System (3 replies)
- Zone project, command.cpp, set_adventure_points (3 replies)
- Fabled mobs (2 replies)
- NEED a variable I think (3 replies)
- Server Status XML (5 replies)
- ANY chance of getting caught up to 13th floor soon? (2 replies)
- Changes to the XP modifier rules (0 replies)
- #npcooc and #npcworld (3 replies)
- Guild banker (2 replies)
- Zone instances/boot to login on mass port/zone (4 replies)
- /rewind needed (5 replies)
- Spawngroup info added to #npcstats? (1 replies)
- Make everything editable in game, suggestions. <------Novice Coder maybe I can help? (0 replies)
- spawning at certain percentage of health (10 replies)
- Creating Books (2 replies)
- 10 features Id like to see.. (9 replies)
- #listen (0 replies)
- LDoNs and whatnot (13 replies)
- Future of rule sets/variables (3 replies)
- More editing potential. (5 replies)
- Npc level ranges (4 replies)
- NPC Idles (5 replies)
- idea (1 replies)
- nat woes. (2 replies)
- Quest global that would make a huge difference... (4 replies)
- New Function - Reloading the ItemDB (8 replies)
- New Variable - Release Restriction On Race/Class Tradeskills (0 replies)
- Forum Request New section. (1 replies)
- echo quest request (11 replies)
- Bazaar teleporters (3 replies)
- Aug Pool/Bird Bath (7 replies)
- Omens PoK Stone? (10 replies)
- new variables row - eqemu version (2 replies)
- Mobs and equipped weapons (9 replies)
- No drop/ no trade flag rule (9 replies)
- movepc change request (0 replies)
- Settable damage modifiers (3 replies)
- NPCs that can hear without being targeted. (5 replies)
- Quest Logs (2 replies)
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